Purpleprint - Kit
A downloadable tool for Windows and Linux
Purpleprint 2 - Kit
Is a package of resources and tools for game developers models, textures, materials, shapes and example content like levels to test things with the engine/game, design levels, learn to use the engines and more.
Using as main platform Unreal Engine 4, but be free to use the content with other game engines or projects as long you read the Licenses and the Terms & Conditions and include the originals giving the credit to the original author Hevedy.
*The Terms & Conditions and the Licenses are included with the package and are in the Github repository, website and in the itch.io website too along with the FAQ.
*If do you like make a donation to me is appreciated thanks, you can donate me through the Paypal button below in the Status section. (Please donate always from the Official Purpleprint 2 - Kit sites created by Hevedy).
*Purpleprint 2 - Kit It's a free package of assets, resources and tools if you have paid for Purpleprint 2 - Kit then please contact with your provider.
Status: Beta (Project Canceled)
Current Version: 220.127.116.11 (2016/01/06)
- PP2K Plugin for Unreal Engine 4
- PP2K Designer for Unreal Engine 4
- PP2K Material for Unreal Engine 4
- PP2K Material Examples for Unreal Engine 4
- PP2K Character, Controls, UI & GameMode for Unreal Engine 4
- Example Materials
- Patterns Textures to create custom materials
- Utility Textures to test engine features or light
- Shapes Textures
- Basic & Advanced 3D Model Shapes
- Colors Examples
- Chroma Textures
- Project for Unreal Engine 4
- Ready to use Plugin and Project for Unreal Engine 4
...and many more.
Purpleprint 2 - Kit (Complete): http://hevedy.itch.io/purpleprintkit
Purpleprint 1 - Kit Legacy (Complete): http://hevedy.itch.io/purpleprintkit
Hevedy Twitter: https://twitter.com/Hevedy
Hevedy Github: https://github.com/Hevedy
Hevedy Twitch: http://www.twitch.tv/hevedy
Hevedy Trello: https://trello.com/b/vx7Ydo7I/public-projects
* This list of websites are the only official ones supported by Hevedy.
* If you donate to Hevedy do that always through the official sites and no from the included project files or others sites.
- Q. Why use Purpleprint 2 - Kit?
- A. Because is one of the biggest package of resources for free over the network and you can use the content under the licenses MIT & CC-BY 4.0 and the Terms & Conditions without the EULA limitations of others.
- Q. It's Purpleprint 2 - Kit a true free software?
- A. Yes, along you accept the licenses MIT & CC-BY 4.0 and the Terms & Conditions..
- Q. What Can I do with this?
- A. Create complete games and use the tools included to boost the development of your games, tools, templates... you can create level previews in the editor without the need of use BSP or using Purpleprint 2 - Kit in combination with the BSP tool. And many more things for the games development.
- Q. What tools include Purpleprint 2 - Kit?
- A. The new version include a plugin for Unreal Engine 4 with the code open source under the MIT license where you can find new functions for C++ & Blueprints to help you in the game development.
Q. Can I share this website or link with others?
A. Yes, you can, but giving the appropriate credit.
Q. Can I share a stream or recorder videos or images including video tutorials using this projects to the public?
A. Yes, you can, but giving the appropriate credit.
Q. Can I use this projects for commercial purposes?
A. Yes, you are granted a license to use these samples for both non-commercial and commercial purposes in your creative work (including but not limited to games, apps and video projects) along you include the original project licenses and give credit to the author.
Q. Can I create a package of resources or tools with this resources for commercial purposes to sell the package?
A. No, you can't create derived content or use this projects content to create another package of resources for commercial purposes to sell the package.
Q. Can I use this projects in combination with my content to create a marketplace item?
A. No, you can't. But you can use this projects with your content only for showcase purposes (Media content) along you include a note with a link and reference to the author and the project.
Q. Can I use this projects for different game engines?
A. Yes, you can.
Q. Can I use this projects to create a game engine?
A. Yes, you can, following the Terms & Conditions and Licenses.
Q. Can I use this projects to create a tutorial and give the content with the tutorial?
A. Yes, you can.
Q. Can I use this projects to create a video tutorial or a written tutorial or the both?
A. Yes, you can.
Q. Can I use this projects to create a book or manual?
A. Yes, if you use this in combination with a game engine for example and following the Terms & Conditions and Licenses.
Terms & Conditions & Licenses
Purpleprint 2 Kit - Licenses, Terms and Conditions
Section 1 -- Definitions.
a. The "source code" means all the non binary and editable code files including but not limited to *.cpp, *.h, *.cs, *.xml, *.json, *.ini, *.bat, *.uproject, *.uplugin.
b. The "resources" means all the binary and non binary files including but not limited to images,textures, sounds, music, videos, materials, blueprints, effects, 3D models, blender files,text files, pdf, documentation and the website... (*.md, *.txt, *.pdf, *.html, *.htm, *.js,*.pdf, *.png, *.jpg, *.tiff, *.tga, *.obj, *.mtl, *.fbx, *.mdl, *.blend, *.wav, *.ogg, *.mp3,*.mp4, *.uasset, *.umap...).
c. The "binaries compiled and non open source" means all the binary files without the source code provided excluding the (b.) Resources files and the specified binary files under other license or the same of a different author, but including but not limited to binary files like *.exe, *.dll and others.
d. The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning here as under U.S. copyright law.
e. A "contribution" is the original software, or any additions or changes to the software.
f. A "contributor" is any person that distributes its contribution under this license.
g. A "project", "package", "software", "content" means the original included content individually or as package in this project, software.
Section 2 -- Conditions.
a. You should respect the licenses included with the project or package for each file specified in the Section(1).
b. You may satisfy the conditions and terms specified in each license in combination with the morality terms and rights.
c. This license does not grant you rights to use any contributors' name, logo, or trademarks. But you can use the contributors' name, logo, or trademarks to give credit in any legal project using this content.
d. You may not use this project or package content to create or reproduce another non free package.
e. If you distribute any portion of the package, you must retain all copyright, trademark, and attribution notices that are present in the package.
f. The author reserves the right to change or edit these terms and conditions and the licenses at any time.
g. If you do not agree with the licenses and this terms and conditions, please DO NOT USE THIS PROJECT, SOFTWARE.
h. The content defined as "source code" is under the MIT License (MIT) < http://opensource.org/licenses/MIT>.
i. The content defined as "resources" is under the Creative Commons Attribution 4.0 International License (CC-BY 4.0 < http://creativecommons.org/licenses/by/4.0/> but this exclude the logo, name or trademarks.
j. You are agreeing to these Terms and Conditions and the Licenses by downloading a this project.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
A copy of the licenses are included in the project Docs/Licenses/.
Unreal® is a trademark or registered trademark of Epic Games, Inc.in the United States of America and elsewhere.
Unreal® Engine, Copyright 1998 – 2016, Epic Games, Inc. All rights reserved.
Note: You are agreeing the Terms & Conditions and the Licenses.
|Published||Nov 12, 2015|
|Release date||Nov 20, 2015|
|Made with||Unreal Engine|
|Tags||2D, 3D, kit, package, purpleprint, resources, Unreal Engine, urho3d|
|Asset license||Creative Commons Attribution v4.0 International|
|Average session||A few hours|
|Languages||English, Spanish; Castilian|
|Inputs||Keyboard, Mouse, Xbox controller, Gamepad (any)|
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